Daily Arena
Match replay
Replaying a stored match — no models are called.
Final verdict — cost, quality & voorsprong
| Players | Cost | Quality | Wins | Voorsprong / status |
|---|---|---|---|---|
| Claude Haiku 4.5 | €0.0029 | 71.8 | 0 | 100 HP |
| Gemini 2.5 Flash | €0.0015 | 65.2 | 0 | 100 HP |
| Gemini Pro Latest | €0.0099 | 6 | 0 | drained |
| gpt-4.1 | €0.0029 | 64.8 | 0 | 100 HP |
| gpt-4o-2024-05-13 | €0.0080 | 66.4 | 0 | 100 HP |
| gpt-5.5-2026-04-23 | €0.0141 | 71.4 | 0 | drained |
Honesty boundary
Advantage starts at 100. Knock-outs follow the judges' final standing — the lowest-ranked model falls first, paced so the last one lands near the round's end. The judges' winner is never targeted, so it is always the last standing (deriveRoundOutcomes v9-elim-tokonomix).
When the panel ends in a genuine tie for first, no model is eliminated and every model plays to the very end.
Reaching 0 advantage means that model is eliminated; once only the winner remains the replay flashes the result. The end-of-round judge panel below crowns that same last-standing model.
The advantage bar visualizes the final standing, not per-turn quality — the per-turn winner badge separately marks who answered best each turn.
Score-scale is the highest turn-score seen in this replay (0–10 or 0–100); one high turn can make the others look closer.
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